Friday, November 5, 2010
Thursday, November 4, 2010
Friday, October 29, 2010
Medusa2010
Software:
Maya, Zbrush, Modo, Photoshop
Render:
Mental Ray
Description:
modeled base mesh in Maya and sculpted in Zbrush
used Photoshop for texture painting, and I used Modo to fix
I used displacement map for the column, but I did not use displacement map for Medusa due to keep the quality.
Maya, Zbrush, Modo, Photoshop
Render:
Mental Ray
Description:
modeled base mesh in Maya and sculpted in Zbrush
used Photoshop for texture painting, and I used Modo to fix
I used displacement map for the column, but I did not use displacement map for Medusa due to keep the quality.
Thursday, October 14, 2010
Thursday, September 9, 2010
Masai Warrior
This is my recent work.
Masai Warrior: Autodesk Maya, Mental Ray, Modo, Zbrush, and Phtoshop
I am working on new project. I will update soon...!
Masai Warrior: Autodesk Maya, Mental Ray, Modo, Zbrush, and Phtoshop
I am working on new project. I will update soon...!
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